Anthony House

CEO | Lead Engineer

Anthony is a dedicated individual with a passion for making games. He has worked on games like War of Rights, Knightfall, and Project Contingency. Currently holding an Associates in Computer Science, he is pursuing his Bachelors in Software Engineering at Iowa State University with a minor in General Business and a minor in Entrepreneurial Studies.

Lee Kramer

COO | UI Artist

As a UI artist, Lee is passionate about making unique and visually pleasing UIs. Originally starting in the Halo Custom Edition modding scene, Lee decided to further develop his passion and started working on bigger and better projects. Examples are War of Rights, Project Contingency, and the Halo CE Mode, SPV3. He is exceptional with Photoshop and Illustrator and occasionally uses other design programs like After Effects, 3ds Max, and Sony Vegas.

Cory Johannes

UI Engineer

Cory is a third year student at ISU, majoring in Software Engineering, and has always wanted to work with video games, so was extremely excited begin work with The Design GUIs. He is still new to the scene, though, so doesn't have any projects under his belt yet.

Anthony House

My name is Anthony! Fun fact, Iowa State is my 22nd school. Yep, I guess you could say the highway is my home, but the cornfields of Iowa come in a strong second! I aim to make the gaming world a better place by bringing beautiful UI's to the game industry. Being pretty terrible at art, I can still bring it to life with my code. Woot woot! I'm a friendly individual that loves helping people. Feel free to send me a friend request or to say hey!